Jedon Blackarrow
Jedon.PNG

Personal Knowledge

Safeharbour is a large town or a small city depending on whether you have ever visited one of the cities on the mainland. It is situated at the mouth of the Dragon River. Two large islands guard the harbour and upon them are the Holy Temple of Solarios and the Royal Palace, the former partially abandoned the latter now home to the First. A high wall protects the city from attacks from both the seaward and landward sides.
Jedon knows the most as you travelled to Safeharbour many times with your father on business. You stayed in the best inns and accompanied your father to meetings with other rich merchants and diplomats, though your father occasionally excluded you from some of these meetings. The last time you were there you had a blazing row with your father, you stormed out of the inn you were staying in and vowed you would never speak to him again. A vow you have kept to this day.
Dwobnor found some useful information for you in Sir Rupert's library:
You quickly find a page that seems to contain some useful information: '1: It cannot kill what it cannot see; attack it from hiding with archers and wizards. 2: Its eyes are more vulnerable than its body, concentrate your attacks here. A blinded beholder can do little than slowly float around and bite people. 3: A beholder is very tough and very smart, do not try jumping on it with a big blanket.'

Statistics

Jedon Blackarrow, Male Human Rgr9: CR 9; Medium Humanoid ; AL CG HD 9d10+18(Ranger) ; hp 78; Dam: 00 Init +6; Spd 30; AC:16 (Flatfooted:14 Touch:12); Atk +10/5 base melee, +11/6 base ranged;
+10/5/+8 (1d8+2, +1 Longsword; 1d6, Sword, short);
+10/5 (1d6+1, Sword, short); +10/5 (1d4+1, Dagger);
+10 (1d3+1, Unarmed); +8/3/+8 (1d6+1, Sword, short; 1d4, Dagger);
+12/7 (1d8+1, Mighty composite longbow +1, Masterwork);
+12/7 (1d8+2, +1 Longsword);

Saves: Fort +9, Ref +8, Will +6;

Statistics: STR 13, DEX 14, CON 14, INT 10, WIS 14, CHA 9.

Skills: Animal Empathy +0, Handle Animal +0, Hide +9, Intuit Direction +3, Knowledge (Nature) +9, Listen +10, Move Silently +9, Profession (Herbalist) +3, Profession (Hunter) +3, Search +1, Spot +9, Wilderness Lore +10.

Feats: Armor Proficiency: light, Armor Proficiency: medium, Dodge, Improved Initiative, Lightning Reflexes, Shield Proficiency, Simple Weapon Proficiency, Track, Two-Weapon Fighting, Weapon Focus: Longsword.

Spells Known (Rgr —/2/1): 1st — Alarm, Animal Friendship, Animal Trance, Animal Trick, Bloodhound, Camouflage, Dawn, Delay Poison, Detect Animals or Plants, Detect Snares and Pits, Entangle, Hawkeye, Low-Light Vision, Magic Fang, Pass without Trace, Read Magic, Resist Elements, Speak with Animals, Summon Nature`s Ally I, Wings of the Sea; 2nd — Animal Messenger, Briar Web, Cure Light Wounds, Detect Chaos, Detect Evil, Detect Good, Detect Law, Hold Animal, Nature`s Favour, Protection from Elements, Rapid Burrowing, Scent, Sleep, Snare, Speak with Plants, Summon Nature`s Ally II.

Spells Prepared: (Rgr —/2/1): 1st - Animal Friendship, Speak with Animals; 2nd - Summon Nature`s Ally II.

Weapons: Longsword (15 gp); Dagger (2 gp); Sword, short (10 gp); Arrows (14) (1 gp); Mighty composite longbow +1, Masterwork (500 gp); +1 Longsword: Bane (18,315 gp); +2 Arrow (167 gp); +2 Arrow (167 gp); +2 Arrow (167 gp); +2 Arrow (167 gp); +2 Arrow (167 gp); +2 Arrow (167 gp).

Armour: Studded leather (25 gp).

Goods: Backpack (2 gp); Flint and steel (1 gp); Rations, trail (per day) (5 sp); Rations, trail (per day) (5 sp); Rations, trail (per day) (5 sp); Rations, trail (per day) (5 sp); Rations, trail (per day) (5 sp); Rations, trail (per day) (5 sp); Torch (1 cp); Torch (1 cp); Pouch, belt (1 gp); Traveller`s outfit (1 gp); Coin: cp (104) (104 cp); Coin: gp (590) (590 gp); Coin: pp (10) (10 pp); Coin: sp (1 sp); Moss agate (10 gp); Freshwater (irregular) pearl (10 gp); Tiger eye turquoise (10 gp); Eye agate (2) (20 gp); Haematite (10 gp); Blue quartz (10 gp); Malachite (10 gp); Cold weather outfit (8 gp).

Magic: Wondrous: Order of the Dragon 2rd Class (1,000 gp); Wondrous: Amulet of natural armour (+1) (2,000 gp).

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